In part 1 of this four part series, I showed you how the prototyping work to develop an HTML5 Christmas game called StackHack, began with … Read more
Ideas for digital learning and games
In part 1 of this four part series, I showed you how the prototyping work to develop an HTML5 Christmas game called StackHack, began with … Read more
In part one of this four part series, I introduced a prototyping project, a Christmas game called StackHack, and showed how early design ideas were … Read more
With any game project, no matter how small, going from nothing to complete and playable game in one hit is rarely possible and also not … Read more
There are a number of different approaches that can be taken to creating singleton patterns in JavaScript – this one is both simple and effective … Read more
During the early part of the last decade, Massive Open Online Courses (better known as MOOCs) exploded in popularity, and many of the top providers … Read more
NOTE: The game described below was created in Scratch 2 – so some of the features of the Scratch environment that are discussed in this … Read more
A few years ago Impact.JS was one of the best JavaScript game libraries around. Development ceased in 2014, meaning it lost ground to other engines … Read more
NOTE: This post was originally published in October 2013 and the script described here has not been tested with recent versions of Omnigraffle, AppleScript or … Read more
Several years ago, I began work on a Chip-8 interpreter for Mac OS X. Chip-8 is an interpreted language for creating computer graphics and games … Read more
You can see an index of all the posts in this series: go to index. If you want to review where I’ve got up to, you … Read more