An occasional series on audio fundamentals for those who find themselves working or playing with digital audio and want to know a little more about … Read more
Ideas for digital learning and games
An occasional series on audio fundamentals for those who find themselves working or playing with digital audio and want to know a little more about … Read more
You can see an index of all the posts in this series: go to index. If you want to follow my progress from this point, here … Read more
This is a series of posts charting the development of simple games in the C language. This index explains what I cover in each part … Read more
This is the first in a series of posts about programming simple games in C. You can see an index of all the posts in … Read more
This post was first published in 2013 so descriptions or images of the ARP2600V software or documentation might not be current. The ARP 2600 is … Read more
This post was originally published in March 2014. I’ve included the original post here, with an update below it. If you’re a computing enthusiast who’s … Read more
In part two of this series, you saw how a waveform could be represented digitally. In this part, you will see how simple waveforms can … Read more
In the first part of this series, I talked about what sound is and how a sound can be represented in analogue equipment. In this … Read more
One thing I love about current technology is that it’s really opened up the world of music making to anybody, even if they have a … Read more