An occasional series on audio fundamentals for those who find themselves working or playing with digital audio and want to know a little more about…
Ideas for digital learning and games
An occasional series on audio fundamentals for those who find themselves working or playing with digital audio and want to know a little more about…
You can see an index of all the posts in this series: go to index. If you want to follow my progress from this point, here…
This is a series of posts charting the development of simple games in the C language. This index explains what I cover in each part…
This is the first in a series of posts about programming simple games in C. You can see an index of all the posts in…
This post was first published in 2013 so descriptions or images of the ARP2600V software or documentation might not be current. The ARP 2600 is…
This post was originally published in March 2014. I’ve included the original post here, with an update below it. If you’re a computing enthusiast who’s…
In part two of this series, you saw how a waveform could be represented digitally. In this part, you will see how simple waveforms can…
In the first part of this series, I talked about what sound is and how a sound can be represented in analogue equipment. In this…
One thing I love about current technology is that it’s really opened up the world of music making to anybody, even if they have a…