A while ago I stumbled on a great site with a complete disassembly of Matthew Smith‘s seminal original ZX Spectrum version of Manic Miner. I…
Ideas for digital learning and games
A while ago I stumbled on a great site with a complete disassembly of Matthew Smith‘s seminal original ZX Spectrum version of Manic Miner. I…
Several years ago, I began work on a Chip-8 interpreter for Mac OS X. Chip-8 is an interpreted language for creating computer graphics and games…
This post was originally published in March 2014. I’ve included the original post here, with an update below it. If you’re a computing enthusiast who’s…
This is a series of posts in which I analyse the Chip-8 interpreter as implemented on the RCA COSMAC VIP. They are primarily intended to…
This is a series of posts in which I analyse the Chip-8 interpreter as implemented on the RCA COSMAC VIP. They are primarily intended to…
This is part of a series of posts analysing the Chip-8 interpreter on the RCA COSMAC VIP computer. These posts may be useful if you…
This is part of a series of posts analysing the Chip-8 interpreter on the RCA COSMAC VIP computer. These posts may be useful if you…
This is part of a series of posts analysing the Chip-8 interpreter on the RCA COSMAC VIP computer. These posts may be useful if you…
This is part of a series of posts analysing the Chip-8 interpreter on the RCA COSMAC VIP computer. These posts may be useful if you…
This is part of a series of posts analysing the Chip-8 interpreter on the RCA COSMAC VIP computer. These posts may be useful if you…