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CHIP-8
An ongoing investigation into the inner workings of the interpreted games language from the 1970s. You might find some useful bits and pieces here if you are planning an emulator.
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Games programming from the ground up with C
An expansive development diary covering an exploration of programming games in C from simple command line games to 2D real-time games to 3D.
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Audio fundamentals
An occasional series delving into the inner workings of digital audio.
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HTML games programming from the ground up
A development diary covering the creation of a range of HTML games.